Feb 11 Changelog


Changelog:

  • Removed the ability to press R to reset at any time. Despite the praise of this, it wouldn't fit the game's intended design.
  • Added a new enemy: Slammer
    • Added a new scene to demonstrate the functions of the Slammer
  • Removed the ugly "Health: " from the top left of the screen
    • Replaced with animations on the player character itself. Player's opaque circle becomes a 3/4 circle (with transparency to fill in the rest of the circle when at 3 out of 4 health, a semicircle at 2 HP, etc.
    • Player now blinks when taking damage! And this indicates invincibility frames!
    • Yes, player actually has invincibility frames now!

Files

Feb 11 Build.zip 14 MB
Feb 26, 2019

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