Feb 11 Changelog
Circular Logic » Devlog
Changelog:
- Removed the ability to press R to reset at any time. Despite the praise of this, it wouldn't fit the game's intended design.
- Added a new enemy: Slammer
- Added a new scene to demonstrate the functions of the Slammer
- Removed the ugly "Health: " from the top left of the screen
- Replaced with animations on the player character itself. Player's opaque circle becomes a 3/4 circle (with transparency to fill in the rest of the circle when at 3 out of 4 health, a semicircle at 2 HP, etc.
- Player now blinks when taking damage! And this indicates invincibility frames!
- Yes, player actually has invincibility frames now!
Files
Feb 11 Build.zip 14 MB
Feb 26, 2019
Get Circular Logic
Circular Logic
Status | In development |
Author | BunsenGyro |
Genre | Action |
Tags | 2D, Top-Down |
More posts
- Apr 29 ChangelogApr 29, 2019
- Apr 20 ChangelogApr 20, 2019
- Apr 15 ChangelogApr 16, 2019
- Apr 8 ChangelogApr 09, 2019
- Apr 1 ChangelogApr 02, 2019
- Mar 26 ChangelogMar 26, 2019
- Feb 25 ChangelogFeb 26, 2019
- Feb 18 ChangelogFeb 26, 2019
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